최소 단어 이상 선택하여야 합니다.
최대 10 단어까지만 선택 가능합니다.
다음과 같은 기능을 한번의 로그인으로 사용 할 수 있습니다.
NTIS 바로가기한국CAD/CAM학회논문집 = Transactions of the Society of CAD/CAM Engineers, v.11 no.6, 2006년, pp.403 - 411
권정훈 (중앙대학교 첨단영상대학원 영상공학과) , 김희준 (중앙대학교 첨단영상대학원 영상공학과) , 채영호 (중앙대학교 첨단영상대학원 영상공학과)
NURBS surfaces have been widely used in engineering design since it can create a smooth surface using minimal numbers of data. But deformation of the surfaces is quite difficult especially for the detailed modification. Also, NURBS surface deformation processes need many inputs, and it is not easy t...
* AI 자동 식별 결과로 적합하지 않은 문장이 있을 수 있으니, 이용에 유의하시기 바랍니다.
Bonnie E. John and David E. Kieras, 'Using GOMS for User Interface Design and Evaluation: Which Technique?', ACM Transactions on Computer-Human Interaction (TOCHI), Vol. 3, Issue 4, pp. 287-319, 1996
Joel D. Baskin and Bonnie E. John, 'Comparison of GOMS Analysis Methods', CHI 98 Conference Summary on Human Factors in Computing Systems, pp. 261-262, 1998
Ryu. C. R., 'Development of An Immersive VR Display System for 3D Digital Art', MS. Thesis, Chung-ang University, Graduate School of Advanced Imaging Science, Multimedia & Film, pp. 14-40, 2003
Choi, H. W., 'Virtual Calligraphic Sketching Interface', MS. Thesis, Chung-ang University, Graduate School of Advanced Imaging Science, Multimedia & Film, pp. 44-49, 2005
Les Piegl and Wayne Tiller, The NURBS Books(2nd ed.), 'Fundamental Geometric Algorithms, knot insertion', pp. 141-161, 'Advanced Geometric Algorithms, Point Inversion and Projection for Curves and Surface', pp. 229-234, 1997
J. M. Zheng, K. W. Chan, and I. Gibson, 'Surface Feature Constraint Deformation for Free-From Surface and Interactive Design', Proceedings of 5th ACM Symposium on Solid Modeling and Applications, pp. 223-233, 1999
Xijun Wang, 'Geometric Trimming and Curvature Continuous Surface Blending for Aircraft Fuselage and Wing Shapes', MS Thesis, Mechanical Engineering, Virginia Polytechnic Institute and State University, 2001
Henning Biermann, Ioana Martin, Fausto Bernardini, and Denis Zorin, 'Cut-and-paste Editing of Multi-resolution Surfaces', Proceedings of the 29th Annual Conference on Computer Graphics and Interactive Techniques SIGGRAPH '02, Vol. 21, Issue 3, July 2002
Hanan Samet, 'The Quadtree and Related Hierarchical Data Structures', ACM Computing Surveys, Vol. 16, pp. 187-260, 1984
Tomas Moller, and Eric Haines, Real-Time Rendering, 'Intersection Test Methods', pp. 307-310, 1999
Gary K. L. Cheung, Rynson W. H. Lau, Frederick W. B. Li, 'Incremental Rendering of Deformable Trimmed NURBS Surfaces', ACM Symposium on Virtual Reality Software and Technology, pp. 48-55, October 2003
해당 논문의 주제분야에서 활용도가 높은 상위 5개 콘텐츠를 보여줍니다.
더보기 버튼을 클릭하시면 더 많은 관련자료를 살펴볼 수 있습니다.
※ AI-Helper는 부적절한 답변을 할 수 있습니다.