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NTIS 바로가기韓國컴퓨터情報學會論文誌 = Journal of the Korea Society of Computer and Information, v.20 no.2, 2015년, pp.209 - 219
The aim of this study is to identify whether the stress of children has an impact on their game addiction and to verify the moderating effect of family support. The survey was conducted to the children who were 5th and 6th graders in Gwangju and Jeonnam. The responses from 564 subjects contacted sub...
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핵심어 | 질문 | 논문에서 추출한 답변 |
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2013년 인터넷중독 실태조사에서 학령별 인터넷 중독 구성비는 어떠한가? | 인터넷의 활용은 신속한 정보의 교류와 일상업무를 편리하게 하는 등의 긍정적인 영향뿐만 아니라 지나친 사용으로 인한 과도한 몰입현상인 중독을 야기시키는 부정적인 영향을 초래할 수 있다. 또한 [1]의 2013년 인터넷중독 실태조사에서는 학령별 인터넷 중독 구성비를 살펴보면 초등학생 중독위험군이 28.9%로 가장 높게 나타났고 중학생 26.2%, 대학생 24.5%, 고등학생 17.3%로 나타났고 인터넷을 통한 온라인게임이 주 이용목적인 비율은 초등학생 36.9%, 중학생 17. | |
아동의 스트레스가 게임중독에 미치는 영향을 알아보고자 가족지지의 조절 효과를 검증한 결과는? | 본 연구의 조사대상은 광주광역시와 전라남도 지역의 5, 6학년 아동이며 564부의 응답을 분석에 활용하였다. 게임중독에 미치는 영향을 검증한 결과, 아동의 스트레스가 게임중독에 영향을 미치는 요인으로 확인되었으며 이는 아동의 스트레스가 높은 경우에 게임중독에 부정적인 영향을 미치는 것으로 해석된다. 가족지지는 게임중독에 영향을 미치는 것으로 나타나 가족지지가 높을수록 게임중독이 낮은 것으로 해석할 수 있다. 가족지지의 조절효과를 검증한 결과, 가족지지는 아동의 스트레스가 게임중독에 미치는 부정적인 영향을 감소시키는 조절효과를 가지는 것으로 나타났다. 이러한 결과를 토대로 제언을 제시하였다. | |
우리사회에서 세계적인 교류가 가능하게 된 이유는? | 우리사회는 IT기술의 급속한 발전을 통해 인터넷이 등장하게 되어 세계적인 교류가 가능하게 되었다. 인터넷의 활용은 신속한 정보의 교류와 일상업무를 편리하게 하는 등의 긍정적인 영향뿐만 아니라 지나친 사용으로 인한 과도한 몰입현상인 중독을 야기시키는 부정적인 영향을 초래할 수 있다. |
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