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NTIS 바로가기韓國컴퓨터情報學會論文誌 = Journal of the Korea Society of Computer and Information, v.20 no.4, 2015년, pp.147 - 159
성영훈 (한국교육학술정보원)
This paper is to design smart based collaborative learning model for programming education of fifth graders of elementary school and applies it to a class and analyze its result. Designed learning model is composed of understanding of concept, realization, learning and sharing and it includes step b...
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핵심어 | 질문 | 논문에서 추출한 답변 |
---|---|---|
교육용 프로그래밍 언어는 무엇인가? | 초등학생들의 프로그래밍 교육을 위해 사용되는 교육용 프로그래밍 언어(Educational Programming Language :EPL)는 실제적인 문제를 해결하려고 만든 것이 아니라 교육용으로 만들어진 프로그래밍 언어로 초보자들에게 보다 쉽게 가르치고 배우기 위해 만든 언어를 의미한다[11][12]. | |
스마트 교육은 스마트 기기를 활용한 학습 환경을 기반으로 무엇을 지향하고 있는가? | 최근 스마트 기기의 발달과 교육환경 변화의 흐름에 맞추어 스마트 교육에 대한 연구들이 활발히 진행되고 있다. 스마트 교육은 학습자가 스마트 기기를 활용한 학습 환경을 기반으로 스스로의 학습, 상호간 활발한 교류, 능동적인 협력, 적극적 참여를 지향하고 있다[21] |
Ministry of Education & Human Resources Development, "Adapting Education to the Information Age", The Korea Education and Research Information Service, pp. 12-20, 2009.
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Wae-shik Moon, "Analysis of Error Types occurring on Elementary School Student's Programming Learning", Journal of The Korea Society of Computer and Information, Vol. 11, No. 2, pp. 320-322, May. 2006.
Yourim Jong, Kyeong Hur, "Effects on Metacognition and GALT Logical Thinking Ability in Programming Educations using Squeak e-toy", Journal of The Korea Association of Information Education, Vol. 14, No. 2, pp. 199-208, Jun. 2010.
Yong-chul Park, Soojung Lee, "The Effect of Scratch Programming Education on Elementary School Student' Self-directed Learning Ability", Journal of The Korea Association of Information Education, Vol. 15, No. 1, pp. 97-99, Mar. 2011.
Juyeon Park, "An Investigation of the Structural Relationships among Students' Characteristics, Flow, and Learning Effects in a SCRATCH Programming Course for Elementary School Students", The Graduate School Of Ewha Womans University, pp. 83-102, February 2015.
Seong-hwan Cho, Jeong-Beom Song, Seong-Sik Kim, Seoung-Hey Paik, "The Effect of a Programming Class Using Scratch", Journal of The Korea Association of Information Education, Vol. 12, No. 4, pp. 376-382, Dec. 2008.
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KyuYon Lim, HeeJoon Kim, Hana Park, "The Effects of learner participation and interaction in web-based collaborative learning", Journal of The Korea Association of Computer Education, Vol. 17, No. 4, pp. 70-71, Jul. 2014.
Eunhwa Chon, "Effects of Utilization of Social Network Service on Collaborative Skills, Collaborative Satisfaction and Interaction in the Collaborative Learning", Journal of The Society of Digital Policy & Management, Vol. 11, No. 11, pp. 693-702, Nov. 2013.
Wikipedia Computer programming, http://en.wikipedia.org/wiki/Computer_programming
Seong-Hwan Cho, Jeong-Beom Song, Seong-Sik Kim, Kyung-Hwa Lee, "The Effects of CPS-based Scratch EPL on Problem Solving Ability and Programming Attitude", Journal of The Korea Association of Information Education, Vol. 12, No. 1, pp. 78-86, Mar. 2008.
Guzdial M, "Programming Environments for Novices", Computer Education Research, Georgia Institute of Technology, pp. 127-154, May. 2003.
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OkHwa Lee, "Logo programming : rationale, effects and applications", Journal of The Korean Society for Educational Technology, Vol. 8, No. 1, pp. 86-92, Jan. 1993.
Wae-shik Moon, "STEAM Learning Model in Elementary School by Applying SCRATCH Programming", Journal of The Korea Association of Information Education, Vol. 17, No. 4, pp. 460-465, Dec. 2013.
Eunkyoung Lee, "A Task Centered Scratch Programming Learning Program for Enhancing Learners' Problem Solving Abilities ", Journal of The Korea Association of Computer Education, Vol. 12, No. 6, pp. 6-7, Jun. 2009.
ByeongSu Kim, JongHoon Kim, "Effects of Scratch Programming Learning based on CPS on Verbal Creativity", Journal of The Korea Association of Computer Education, Vol. 16, No. 6, pp. 11-19, Oct. 2013.
KyeongMi Ahn, "The Effect of the Programming Education on the Elementary School Student's Learning-Flow and programming ability", Education Graduate School of Gyeongin Education University, pp. 56-58, February 2010.
Inae Kang, Byungro Lim, Jung-Young Park, "Exploring the theoretical framework and teaching & learning strategies of Smart Learning: Using cases of university classrooms", Journal of The Korean Association for Education Methodology, Vol. 24, No. 2, pp. 290-293, May. 2012.
Soohwan Kim, Seonkwan Han, "The Analysis of Features of Project Based Learning in Smart Learning Environment", Journal of The Korean Association for Information Education, Vol. 17, No. 3, pp. 250-251, Sep. 2013.
Jieun Yoo, "The Influence of Learner's Media Literacy, Self-regulated Learning Skill, and Collaborative Preference on Perceived Academic Achievement in SMART education Environment", Graduate School of Korea National University of Education, pp. 57-61, February 2012.
Wonseok Suh, Won sug Shin, "An analysis of discussion environment and group size in online discussion activities using Social Networking Analysis", Journal of The Korean Society for Educational Technology, Vol. 28, No. 4, pp. 774-776, Dec. 2012.
Hyun-Ju Kim, "Developing and Instruction Model for Collaborative Problem Solving based on Smart Learning: A Design-Based Research Study", Graduate School of Incheon National University of Education, pp. 132-134, February 2014.
CREATIVE COMPUTING, http://scratched.gse.harvard.edu/guide/
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