최소 단어 이상 선택하여야 합니다.
최대 10 단어까지만 선택 가능합니다.
다음과 같은 기능을 한번의 로그인으로 사용 할 수 있습니다.
NTIS 바로가기韓國컴퓨터情報學會論文誌 = Journal of the Korea Society of Computer and Information, v.26 no.1, 2021년, pp.85 - 92
Kim, Ki-Hong (Dept. of Cultural Heritage Industry, Korea National University of Cultural Heritage) , Yu, Jeong-Min (Dept. of Cultural Heritage Industry, Korea National University of Cultural Heritage)
In this paper, we propose a cultural heritage mobile augmented reality application that allows visitors to experience artifacts by augmenting prototypes, audio, video, and text information of 3D graphic artifacts of museum cultural assets. By applying augmented reality technology to a cultural produ...
Chun JiYoon, "A Study on Digital Heritage Content Development for Augmented Reality based Culture and Arts Education in the Fourth Industrial Revolution," Journal of Digital Contents Society, 20(12), pp. 2357-2366, Dec 2019. DOI : 10.9728/dcs.2019.20.12.2357
Young-Ran Hyun, So-Yeon Chung "The Impact of Digital Medium Quality on Learning Satisfaction, Sustainable Use Intention: Application Scheme of OSMU based on the Korean Classical Literature in grandculture.net," Journal of the Korean Digital Contents Association, 16(11), 1-10(10 pages). Nov 2016.
Ki-Duk Kim, "Contents and Cultural Contents in the 4th Industrial Revolution Age," Korea Humanities Content Society, (52), pp.9-31, Mar 2019. DOI : 10.18658/humancon.2019.03.52.9
Shin Dae-taek, Park Seung-cheol, "A study on a plasticity analysis for the Gilt-bronze Incense Burner of Baekje -Through a comparative analysis with Chinese Inlaid Gold Boshan Xianglu," Korea Digital Analysis Society, 11 (9), pp. 325-33, Nov 2013.
Jeong Bong-min, Kim Byung-wan, "The Study of Backje Incense Burner Character Design Development by Big Data Paradigm," Journal of Digital Design, 13(4), 107-116. Oct 2013.
Kim Jarim "A Study on the Style of Baekje Incense Burner in the Viewpoint of Boshan Xianglu," Korean Journal of Art History, pp. 141-162, Mar 2006.
Song Hye Jin, "A Study of Zither-type Instruments (Geum and Zheng) found on the Gilt-bronze Incense Burner of Baekje", Journal of National Gugak Center, (23), 63-85. Jun 2013.
Jiwon Kim, "A Study on the Improvement of Cultural Product Development and the Distribution System of the Museum Platform," The Journal of Cultural Policy 32(1), 55-82, Jan 2018.
Ronald Azuma, Yohan Baillot, Reinhold Behringer, Steven Feiner, Simon Julier, Blair Macintyre, "Recent advances in augmented reality," IEEE Computer graphics and applications, Vol.21, No.6, pp. 34-47, Dec 2001. DOI: 10.1109/38.963459
Internet news, http://news.heraldcorp.com/view.php?ud20180826000008.
Cho Seung- haeng, Oh Ji-eun, "A Study on the Influence of Perceptual Motives Satisfaction and Recommendation of Pokemon Go Games Based on Augmented Reality", Korean Journal of Design Culture, 23(2) pp. 649-657, Jun 2017. DOI : 10.18208/ksdc.2017.23.2.649
Lee Ji-hye "A Study on the Educational Use of Augmented Reality-based Mobile Education Content," Journal of Korean Design and Culture, 224(1), 569-585, Mar 2018. DOI : 10.18208/ksdc.2018.24.1.569
Hyun Eun Ryung, Im Han Bit, Yoo Min Young, "Development of Mobile Application Using AR Technology for Money Education for Learners with Intellectual Disabilities -Focusing on Priority Given to the High School 'Mathematics' Subject of the 2015 Basic," Journal of The Korea Society Design Culture, 26(1), 547-558, Mar 2020. DOI : 10.18208/ksdc.2020.26.1.547
Oh Sung-hwan, Kiduk Kim, "Study on Establishment of Deoksugung Palace, Tourist Information Services using Augmented Reality(AR) Technology," Korea Journal of Culture Heritage Studies, 46(2), 26-45, Apr 2013.
*원문 PDF 파일 및 링크정보가 존재하지 않을 경우 KISTI DDS 시스템에서 제공하는 원문복사서비스를 사용할 수 있습니다.
Free Access. 출판사/학술단체 등이 허락한 무료 공개 사이트를 통해 자유로운 이용이 가능한 논문
※ AI-Helper는 부적절한 답변을 할 수 있습니다.