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증강현실(Augmented Reality) 기술 기반의 글자교구재 디지털 앱 개발 사례와 교육효과 평가: 학습동기, 학습만족도, 학습몰입도를 중심으로
An Augmented Reality-Based Digital App as an Educational Tool for Foreign Language Learning and the Evaluation of Its Learning Effect: Towards an Examination of Learning Motivation, Learning Satisfaction, and Learning Engagement 원문보기

한국IT서비스학회지 = Journal of Information Technology Services, v.22 no.4, 2023년, pp.141 - 157  

김새론 (Studio COIN Corp) ,  원은진 (Studio COIN Corp) ,  김형기 (ARTOY CO., LTD) ,  윤필중 (Studio COIN Corp)

Abstract AI-Helper 아이콘AI-Helper

The present work aimed to present the development of 'Funt', the augmented reality-based digital app as an educational tool for foreign language learning. Our work further evaluated the learning efficacy of the tool by the assessment of the three dependent measures including learning motivation, lea...

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참고문헌 (60)

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