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NTIS 바로가기한국유화학회지 = Journal of oil & applied science, v.35 no.3, 2018년, pp.886 - 904
문경지 (부산대학교 스포츠과학부) , 한경훈 (부산대학교 스포츠과학부)
The 3D(dimension) vritual reality(VR) has already been used in various sports fields, especially in the training of elite athletes. It is mainly used to maximize the effectiveness of image training, and the use of VR-based image training has received special attention as evidence-based pratices for ...
핵심어 | 질문 | 논문에서 추출한 답변 |
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인지 및 정서기능 향상을 위한 치료법으로 가상현실을 활용하는 이유는 무엇인가? | 많은 선행연구에서 인지 및 정서기능 향상을 위한 치료법으로 가상현실을 활용하고 있으며[1, 16, 50, 51], 이는 가상현실이 실시간 시각적 피드백 제공이 가능하기 때문이다. 가상현실의 시각적 피드백은 보다 높은 이해력, 주의력, 그리고 몰입감을 유발할 수 있기에 인지 및 정서기능 향상에 효과적일 수 있다. 실제 김영근은 재활훈련용 가상현실시스템을 활용하여 뇌졸중환자의 일상생활활동뿐만 아니라 인지능력과 자아존중감의 향상을 보고하였다[51]. | |
가상현실이란 무엇인가? | 최근 3D(dimension) 가상현실 구현기술 발달로 인하여 관련 엔터테인먼트 콘텐츠가 다양해지고 향상되었다. 가상현실이란 가상의 3차원 공간에서 사용자가 목적에 맞는 다양한 활동을 실시하며[1], 인간과 기계간의 상호작용을 통해 프로그램이 진행되어 사용자에게 심리적 몰입감을 유도하는 것을 의미한다[2]. 가상현실은 모니터나 프로그램등과 같은 장비가 가상 환경을 형성하는 시·청각 정보를 제공하기 때문에 사용자들이 조이스틱이나, 키보드를 사용하여 쉽게 가상 환경과 상호작용을 할 수 있다[3]. | |
가상현실의 특징은 무엇인가? | 가상현실이란 가상의 3차원 공간에서 사용자가 목적에 맞는 다양한 활동을 실시하며[1], 인간과 기계간의 상호작용을 통해 프로그램이 진행되어 사용자에게 심리적 몰입감을 유도하는 것을 의미한다[2]. 가상현실은 모니터나 프로그램등과 같은 장비가 가상 환경을 형성하는 시·청각 정보를 제공하기 때문에 사용자들이 조이스틱이나, 키보드를 사용하여 쉽게 가상 환경과 상호작용을 할 수 있다[3]. 3D 가상현실은 가상현실 속에서 사용자 조절이 가능한 심상을 제시하는 경우 심상훈련의 몰입감을 증진시킬 수 있으며, 사용자 접근성이 유용하여 보편화 가능이 높고 비용도 기존 프로그램에 비해 저렴하며 참여자들의 흥미와 동기를 더 잘 유발시킬 수 있다. |
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