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NTIS 바로가기디지털융복합연구 = Journal of digital convergence, v.18 no.12, 2020년, pp.507 - 512
강천천 (동국대학교 영상대학원 멀티미디어학과) , 정진헌 (동국대학교 영상대학원 멀티미디어학과)
In recent years, various virtual reality games are becoming commercialized. A variety of large 3D online games popular with users has begun to transform into VR games. as a derivative of large-scale 3D online games , Since its launch on the steam game platform in April 2018, because of its original...
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