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NTIS 바로가기한국게임학회 논문지 = Journal of Korea Game Society, v.21 no.5, 2021년, pp.75 - 86
은광하 (상명대학교, 디지털콘텐츠학과)
This study examines the access index to the development of immersive contents suitable for elementary school users. The findings of this study can be used as a correct development guide for companies participating in the production of virtual reality sports room contents, by providing users with an ...
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