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NTIS 바로가기한국게임학회 논문지 = Journal of Korea Game Society, v.21 no.5, 2021년, pp.49 - 62
양단 (전북대학교 대학원 디자인제조공학과) , 조동민 (전북대학교 산업디자인학과)
In the middle and late period of MMORPG, as more and more time and energies are repeatedly consumed due to Grinding, it is easy for the players to feel bored and quit the game. This paper mainly studies the differences in preferences of four types of players for MMORPG grinding types. Apart from tha...
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