최소 단어 이상 선택하여야 합니다.
최대 10 단어까지만 선택 가능합니다.
다음과 같은 기능을 한번의 로그인으로 사용 할 수 있습니다.
NTIS 바로가기The Research Journal of the Costume Culture = 복식문화연구, v.31 no.3, 2023년, pp.346 - 360
강준호 (경북대학교 의류학과) , 권기영 (경북대학교 의류학과)
The pataphysics implemented by digital technology differs from the form of objects in the real world and is used throughout the cultural industry. This study aims to analyze the expression method of pataphysics as applied to modern fashion and derive its impact on the fashion industry. The research ...
Averty, J. C. (1965). Ubu Roi. Mubi. Retrieved?October 22, 2022, from https://mubi.com/films/ubu-roi
Aww. (2020, April 25). Imma is the first ever virtual?human to be featured on the cover. Grazia?Magazine. Retrieved December 21, 2022, from?https://aww.tokyo/news/2020/04/157/
Bonington Gallery. (2016). A school for design?fiction: Department of pataphysics. Bonington?Gallery. Retrieved February 28, 2023, from?https://www.boningtongallery.co.uk/event/a-school-for-design-fiction-department-of-pataphysics/
Calandra, C. (2022, March 28). Decentralands MVFW.?Wunderman Thompson. Retrieved March 28,?2023, from https://www.wundermanthompson.com/insight/decentralands-metaverse-fashion-week
Cho, M. (2022). Octavia E. Butler's pataphysics?world in kindred. The Mirae Journal of English?Language and Literature, 27(2), 41-61. doi:10.46449/MJELL.2022.05.27.2.41
Choi, H. G. (2021, June 2). 구찌백 걸치지 못할 바에?메타버스로 '플렉스' ['Flex' on the metaverse if?you don't have Gucci bags]. Biz Watch. Retrieved?December 11, 2022, from http://news.bizwatch.co.kr/article/mobile/2021/06/01/0032
Elassar, A. (2020, October 18). Joe Biden has his own island on Animal Crossing where you can learn about his campaign. CNN. Retrieved October 17, 2022, from https://edition.cnn.com/2020/10/18/business/biden-animal-crossing-island-trnd/index.html
Hahn, J. (2022). 3D Maisie Wilen uses giant otherworldly holograms to model latest collection.?Dezzen. Retrieved March 10, 2023, from https://www.dezeen.com/2022/02/25/maisie-wilen-holograms-yahoo-news/
Han, E.-J. (2021). Machine and humans in the pataphysical world: Focused on Harald Szeemanns?exhibition "Bachelor Machine" (1975). Transdisciplinary Humanities, 8(1), 81-105. doi:10.37123/th.2021.8.81
Hong, J.-H. (2002). La posterite d Alfred Jarry. Association Culturelle Franco-Coreenne, 7, 173-186.
Howarth, D. (2016, September 9). Kailu Guan shows?augmented reality apparel at New York Textile?Month. Dezeen. Retrieved December 3, 2022,?from https://www.dezeen.com/2016/09/09/kailu-guan-kg-projects-augmented-reality-clothing-graduate-fashion-design-parsons-new-york-textile-month/
Imprimerie Union. (n.d.). Collge de Pataphysique.?Imprimerie Union. Retrieved July 28, 2022, from?https://imprimerie-union.org/iu-typographie-d-art/louis-barnier/galerie-college-de-pataphysique
Jana, R. (2022, November 11). The metaverse could?radically reshape fashion. Wired. Retrieved January 28, 2023, from https://www.wired.co.uk/article/extreme-fashion-metaverse
Jeong, D. (2021). A study on experience of media?flaneur and the characteristics of pataphysics?space in transmedia environment: TeamLABs?immersive experience space. Unpublished master's thesis, Kookmin University, Seoul, Korea.
Jin, J. K. (2011). 아이콘 [Icon]. Seoul: Cine21Books.
Jin, J. K. (2014). 이미지 인문학 1 [Image humanities?1]. Paju: Imagine1000.
Kang, I. M., Kim, Y. K., Lee, S. M., Choi, H. K.,?Im, P., Chung, B. G., ... Lee, Y. K. (2021). 메타버스를 타다 [Take a metaverse]. Seoul: Brain?Platform.
Kim, D. S. (2022). 메타버스 사피엔스 [Metavers Sapiens]. Seoul: Dongasia Book.
La Prensa Latina. (2023, January 18). Fashion meets?augmented reality on Mexican catwalk. La Prensa?Latina. Retrieved November 21, 2022, from?https://www.laprensalatina.com/fashion-meets-augmented-reality-on-mexican-catwalk/
Lee, J. K. (1998). A study on the metaphysics and?ethics of virtual reality. Korean Journal of Philosophy, 54, 319-350.
Lee, S. H. (2023, February 27). 500만 원까지 치솟은?6500원짜리 메타버스 가방...구찌가 노린 것은??[The bag that went up to 5 million won is 6,500?won...What did Gucci aim for?]. Hankook Ilbo.?Retrieved March 4, 2023, from https://www.hankookilbo.com/News/Read/A2023022615070004991?didNA
Levy, P. (2002). Qu'est-ce que le virtuel? (J. H. Jeon,?Trans.). Paju: Kungree. (Original work published?1995)
Marriott, H. (2020, April 10). Fashion meets Fortnite:?3D clothes and digital catwalks. The Guardian.?Retrieved January 21, 2023, from https://www.theguardian.com/fashion/2020/apr/10/fashion-meets-fortnite-rise-of-3d-clothes-digital-catwalks
Moen, M. (2018, August 17). Baauer & Miquela?release Simulcra pop anthem 'Hate Me'. Paper.?Retrieved November 14, 2022, from https://www.papermag.com/baauer-miquela-hate-me-2596757851.html#rebelltitem3
Noh, K. Y., & Lee, J. B. (2017). 뉴미디어와 공간의?전환 [Space in virtual reality]. Paju: Hanul?Publishing.
Park, C. W. (2016, March 2). '거장' 제프리 쇼가 말하는 미래 미디어예술의 양상은? [What is the?future aspect of media art that Geoffrey Shaw,?the "master", talks about?]. News1. Retrieved?December 19, 2022, from https://www.news1.kr/articles/?2589949
Park, H. J. (2022, March 16). 구찌z디올도 뛰어든 메타버스...명품 디지털 新경쟁 [The metaverse that?Gucci and Dior jumped into...Digital competition?for luxury goods]. Etnews. Retrieved March 10,?2023, from https://www.etnews.com/20220315000076
Park, K. S. (2022). Analysis on the characteristics by?types of virtual models in virtual advertisement?of fashion brands: Focused on the type of virtual?model. The Korean Society of Science & Art,?40(1), 91-107. doi:10.17548/ksaf.2022.01.30.91
Park, M. S. (2016). 가상 [Virtuality]. Seoul: Yonsei?University Press.
Phillips, R. (n.d.). Marcel Duchamp stirred controversy?and influence. Manhattan Arts. Retrieved July 5,?2022, from https://manhattanarts.com/marcel-duchamp-stirred-controversy-and-influence/
Rabimov, S. (2021, February 5). Valentine's day gift?guide: The best of digital fashion. Forbes. Retrieved July 5, 2022, from https://www.forbes.com/sites/stephanrabimov/2021/02/05/valentines-day-gift-guide-the-best-of-digital-fashion/?sh11b14fa21c82
Rosen. (2021, January 6). Erik Madigan Hecks spellbinding works of fashion, fantasy, and fine art.?Blind. Retrieved March 21, 2023, from https://www.blind-magazine.com/news/erik-madigan-hecks-spellbinding-works-of-fashion-fantasy-and-fine-art/
Ryu, J. (2016). The relationship between pataphysics?and architectural design. Design Convergence?Study, 15(2), 267-284.
Sawyer, J. (2019). Baauer & Miquelas Hate Me?video. Highsnobiety. Retrieved January 11, 2023,?from https://www.highsnobiety.com/p/lil-miquela-baauer-hate-me-video/
Shaw, J., & Kenderdine, S. (n.d.). Fall again, fall?better. Jeffrey Shaw Compendium. Retrieved December 4, 2022, from https://www.jeffreyshawcompendium.com/portfolio/fall-again-fall-better-2/
Show studio. (2019, February 17). Reality inverse.?Show Studio. Retrieved December 11, 2022, from?https://showstudio.com/projects/reality-inverse/image-gallery
Shin, S. Y. (2021, October 3). "가상현실에서 신상?입어보세요"...패션업계, IT 마케팅 경쟁 ["Try?wearing a new product in virtual reality"...?Fashion industry competes for IT marketing].?Newspim. Retrieved December 4, 2022, from?https://www.newspim.com/news/view/20210929000431
Song, E. J. (2021). 가상현실의 이해 [Understanding?virtual reality]. Seoul: Hanbit Academy.
Street, C. (2019, June 17). ASOS launches 'Virtual?Catwalk' augmented reality experience within?shopping app. Evening Standard. Retrieved?March 20, 2023, from https://www.standard.co.uk/insider/fashion/asos-augmented-reality-virtual-catwalk-app-a4169046.html
Tashian, R. (2021, September 20). Balenciaga joins?Fortnite in the metaverse. GQ. Retrieved December 21, 2022, from https://www.gq.com/story/balenciaga-fortnite-collaboration
Van, T. (2022, June 6). H&M group tests new tech?in US Cos stores. Inside Retail. Retrieved November 11, 2022, from https://insideretail.asia/2022/06/06/hm-group-tests-new-tech-in-us-cos-stores/
Voxafrica UK. (2019, July 16). The worlds first?digital supermodel. Voxafrica. Retrieved February?28, 2023, from https://voxafrica.com/shudu/
Yao, C. (2022, July 27). Metaverse real estate community the row launches- with six architectural?designs by artists. Dezeen. Retrieved November?26, 2022, from https://www.dezeen.com/2022/07/27/architecture-by-artists-metaverse-the-row/
Yun, H.-J., Lee, J., & Yun, H.-Y. (2021). A preliminary study on concept and types of metaverse:?Focusing on the possible world theory. Humanities Contents, (62), 57-81. doi:10.18658/humancon.2021.09.57
*원문 PDF 파일 및 링크정보가 존재하지 않을 경우 KISTI DDS 시스템에서 제공하는 원문복사서비스를 사용할 수 있습니다.
출판사/학술단체 등이 한시적으로 특별한 프로모션 또는 일정기간 경과 후 접근을 허용하여, 출판사/학술단체 등의 사이트에서 이용 가능한 논문
※ AI-Helper는 부적절한 답변을 할 수 있습니다.