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NTIS 바로가기Computer Animation and Virtual Worlds, v.20 no.2/3, 2009년, pp.143 - 152
Todo, Hideki , Anjyo, Ken , Igarashi, Takeo
In the context of non-photorealistic imaging, such as digital cel animation, lighting is symbolic and stylized to depict the scene's mood and the geometric or physical features of the objects in the scene. Stylized light and shade should therefore be intentionally animated rather than rigorously sim...
Todo, Hideki, Anjyo, Ken-ichi, Baxter, William, Igarashi, Takeo. Locally controllable stylized shading. ACM transactions on graphics, vol.26, no.3, 17-.
Rusinkiewicz, Szymon, Burns, Michael, DeCarlo, Doug. Exaggerated shading for depicting shape and detail. ACM transactions on graphics, vol.25, no.3, 1199-1205.
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10.1145/1360612.1360689 RitschelT SmithK IhrkeM GroschT MyszkowskiK SeidelH‐P.3D unsharp masking for scene coherent enhancement. InACM Transactions on Graphics2008; 27(3): Article 90.
Blinn, James F.. Simulation of wrinkled surfaces. Computer graphics, vol.12, no.3, 286-292.
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OliveiraMM BishopG McAllisterD.Relief texture mapping. InProceedings of SIGGRAPH 2000 2000;359-368.
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