The purpose of this study was to examine the symbolization of virtual play by the infant's play observation and to examine the influence of the play which is important in the social development of infants on the infant's social interaction and the relationship between the infant's virtual play symbo...
The purpose of this study was to examine the symbolization of virtual play by the infant's play observation and to examine the influence of the play which is important in the social development of infants on the infant's social interaction and the relationship between the infant's virtual play symbolization and social interaction. For this purpose, 13 infants aged 12 months to 36 months who were financially supported by K daycare center in N city, Jeollabuk-do were observed and recorded during the afternoon free play hours during March, 2018. In order to identify the virtual play symbolization of infants, the virtualization data used by infants in virtual play were measured according to the classification criterion of virtual play virtualization data applied by Haight and Miller (1993) Part of the data collected by observing and recording infants 'play was analyzed according to Gowen' s (1995) virtual play symbolization development stage criterion. Infants 'social interaction was measured and analyzed according to the social development stage according to Parten (1932)' s social interaction. In addition, we conducted crosstab analysis and correspondence analysis to investigate the relationship between infant symbolization of virtual play and social interaction.
Based on this, the results of research problems are as follows.
First, what about the infant's virtual play symbolization? The results of this study are as follows. By the age of the virtual play symbolization, infants aged 12 months to 15 months showed a virtual three-step, two-step self-hypothesis, five-step imaginary existence, and four-step substitution. Infants younger than 16 months and younger than 22 months showed virtual play symbolization in virtual three-step, four-step substitute, and two-step virtual order. Infants aged 23 months to 36 months were in a four-step confrontation, three-step virtual, and two-step self-hypothesis. As a result of this study, it was found that as the age increases in infants, the virtual play gradually increases and the development phase of virtual play symbolization gradually increases.
Second, what is the social interaction of infants? In terms of infant social interaction, by age group, infants aged 12 months to 15 months showed 3 levels of self-play, 4 levels of parallel play, and 5 levels of association play. Infants aged between 16 months and 22 months showed social interaction in the order of 3 levels of play, 4 levels of parallel play, and 5 levels of association play. Infants aged 23 months to 36 months had the same 3-way play and 4-step parallel play. These findings suggest that the social interaction of infancy appears mostly in the form of solitary play or parallel play at the level of solo or simple interaction with peers.
Third, is the infant's virtual play symbolization and social interaction relevant? In this study, cross - sectional analysis of infant 's virtual play symbolization and social interaction of infants were conducted. As a result, virtual play symbolization and social interaction showed statistically significant results (χ² = 226.495, 𝑑𝑓 = 18, 𝑝 <.000). As a result of correspondence analysis of the social interaction relationship of virtual play symbolization, it was found that the self - virtualization, substitution, and activity agent of virtual play symbolization appeared in solitary play of social interaction. It can be seen that the virtual imagination of the virtual play symbolization appears in the parallel play situation where the virtual action is in the same space from the self to the other but there is no interaction with each other. It was found that virtual play with no continuous story of virtual play symbolization, virtual play with continuous story appeared in the situation of united play of social interaction. These results indicate that the symbolization of virtual play and social interaction are related.
In summary, it is found that infants aged 12 months to 36 months are more likely to have simulated self-enhancement as their age increases, but social interaction is most likely to occur alone or as a parallel playCan be. In addition, the relationship between virtual play symbolization and social interaction shows a statistically significant value (𝑝 <.000), and cumulative explanatory power of two dimensions is more than 78%, meaning that the relationship between dimensions is meaningful.
Therefore, it is necessary to provide appropriate toys for enhancing virtual play of infants in daycare centers, so that infants can enjoy playing activities at daycare centers. In addition, if the play environment is set up so that social interaction can actively take place during the play activities, the infant will be able to develop effective sociality.
The purpose of this study was to examine the symbolization of virtual play by the infant's play observation and to examine the influence of the play which is important in the social development of infants on the infant's social interaction and the relationship between the infant's virtual play symbolization and social interaction. For this purpose, 13 infants aged 12 months to 36 months who were financially supported by K daycare center in N city, Jeollabuk-do were observed and recorded during the afternoon free play hours during March, 2018. In order to identify the virtual play symbolization of infants, the virtualization data used by infants in virtual play were measured according to the classification criterion of virtual play virtualization data applied by Haight and Miller (1993) Part of the data collected by observing and recording infants 'play was analyzed according to Gowen' s (1995) virtual play symbolization development stage criterion. Infants 'social interaction was measured and analyzed according to the social development stage according to Parten (1932)' s social interaction. In addition, we conducted crosstab analysis and correspondence analysis to investigate the relationship between infant symbolization of virtual play and social interaction.
Based on this, the results of research problems are as follows.
First, what about the infant's virtual play symbolization? The results of this study are as follows. By the age of the virtual play symbolization, infants aged 12 months to 15 months showed a virtual three-step, two-step self-hypothesis, five-step imaginary existence, and four-step substitution. Infants younger than 16 months and younger than 22 months showed virtual play symbolization in virtual three-step, four-step substitute, and two-step virtual order. Infants aged 23 months to 36 months were in a four-step confrontation, three-step virtual, and two-step self-hypothesis. As a result of this study, it was found that as the age increases in infants, the virtual play gradually increases and the development phase of virtual play symbolization gradually increases.
Second, what is the social interaction of infants? In terms of infant social interaction, by age group, infants aged 12 months to 15 months showed 3 levels of self-play, 4 levels of parallel play, and 5 levels of association play. Infants aged between 16 months and 22 months showed social interaction in the order of 3 levels of play, 4 levels of parallel play, and 5 levels of association play. Infants aged 23 months to 36 months had the same 3-way play and 4-step parallel play. These findings suggest that the social interaction of infancy appears mostly in the form of solitary play or parallel play at the level of solo or simple interaction with peers.
Third, is the infant's virtual play symbolization and social interaction relevant? In this study, cross - sectional analysis of infant 's virtual play symbolization and social interaction of infants were conducted. As a result, virtual play symbolization and social interaction showed statistically significant results (χ² = 226.495, 𝑑𝑓 = 18, 𝑝 <.000). As a result of correspondence analysis of the social interaction relationship of virtual play symbolization, it was found that the self - virtualization, substitution, and activity agent of virtual play symbolization appeared in solitary play of social interaction. It can be seen that the virtual imagination of the virtual play symbolization appears in the parallel play situation where the virtual action is in the same space from the self to the other but there is no interaction with each other. It was found that virtual play with no continuous story of virtual play symbolization, virtual play with continuous story appeared in the situation of united play of social interaction. These results indicate that the symbolization of virtual play and social interaction are related.
In summary, it is found that infants aged 12 months to 36 months are more likely to have simulated self-enhancement as their age increases, but social interaction is most likely to occur alone or as a parallel playCan be. In addition, the relationship between virtual play symbolization and social interaction shows a statistically significant value (𝑝 <.000), and cumulative explanatory power of two dimensions is more than 78%, meaning that the relationship between dimensions is meaningful.
Therefore, it is necessary to provide appropriate toys for enhancing virtual play of infants in daycare centers, so that infants can enjoy playing activities at daycare centers. In addition, if the play environment is set up so that social interaction can actively take place during the play activities, the infant will be able to develop effective sociality.
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