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NTIS 바로가기한국게임학회 논문지 = Journal of Korea Game Society, v.20 no.5, 2020년, pp.65 - 76
최영우 (강원대학교 영상문화학과) , 유승호 (강원대학교 영상문화학과)
This paper studied cooperation and reciprocity mechanism by analyzing game mechanics of MMORPG 'World of Warcraft: Classic'. MMORPG is the genre of game where social interaction vigorously occurs. This study figured out the structure of cooperation based on evolutionary psychology, anthropology and ...
핵심어 | 질문 | 논문에서 추출한 답변 |
---|---|---|
협력이란? | 협력(collaboration)은 공통 또는 상호 이득을 위해 같이 일하거나 행동하는 과정을 일컫는다[10]. 협력은 관리 방식, 집행, 자율성, 상호 관계, 호혜성을 기반으로 작동한다. | |
협력은 어떠한 것을 기반으로 작동하는가? | 협력(collaboration)은 공통 또는 상호 이득을 위해 같이 일하거나 행동하는 과정을 일컫는다[10]. 협력은 관리 방식, 집행, 자율성, 상호 관계, 호혜성을 기반으로 작동한다. 특히, 협력에서 호혜성(reciprocity)은 중요하며 도덕적 규범의 역할을 한다[11]. | |
호혜성은 어디에서 비롯되는가? | 호혜성은 자원 교환행위로 주는 사람은 다시 받고 싶어 하고 받은 사람은 다시 주고 싶어 하는 것을 말한다. 이 행위는 도덕적 의무감과 같은 인간 심리에서 비롯된다[12]. 이는 도덕적 의무감, 규범과 같이 법으로 정해지지 않은 것들이 자발적인 집단행동에 중요한 역할을 한다는 것을 알려준다. |
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