$\require{mediawiki-texvc}$

연합인증

연합인증 가입 기관의 연구자들은 소속기관의 인증정보(ID와 암호)를 이용해 다른 대학, 연구기관, 서비스 공급자의 다양한 온라인 자원과 연구 데이터를 이용할 수 있습니다.

이는 여행자가 자국에서 발행 받은 여권으로 세계 각국을 자유롭게 여행할 수 있는 것과 같습니다.

연합인증으로 이용이 가능한 서비스는 NTIS, DataON, Edison, Kafe, Webinar 등이 있습니다.

한번의 인증절차만으로 연합인증 가입 서비스에 추가 로그인 없이 이용이 가능합니다.

다만, 연합인증을 위해서는 최초 1회만 인증 절차가 필요합니다. (회원이 아닐 경우 회원 가입이 필요합니다.)

연합인증 절차는 다음과 같습니다.

최초이용시에는
ScienceON에 로그인 → 연합인증 서비스 접속 → 로그인 (본인 확인 또는 회원가입) → 서비스 이용

그 이후에는
ScienceON 로그인 → 연합인증 서비스 접속 → 서비스 이용

연합인증을 활용하시면 KISTI가 제공하는 다양한 서비스를 편리하게 이용하실 수 있습니다.

[국내논문] Development of a haptic communication system for fashion image experience in a virtual environment 원문보기

The Research Journal of the Costume Culture = 복식문화연구, v.28 no.5, 2020년, pp.705 - 718  

Kim, Jongsun (Dept. of Fashion Design, Graduate School, Hongik University) ,  Choi, Dongsoo (School of Computer Science, Semyung University) ,  Kim, Sangyoun (Interaction Laboratory of Advanced Technology Research Center, Korea University of Technology and Education) ,  Ha, Jisoo (Research Institution of Human Ecology)

Abstract AI-Helper 아이콘AI-Helper

The goal of this study was to develop a haptic communication system that can convey the tactile sensation of fashion materials in a virtual environment. In addition, the effectiveness and how realistically the virtual fabric image of this system delivers the tactile sensation of actual fabric was ve...

Keyword

AI 본문요약
AI-Helper 아이콘 AI-Helper

* AI 자동 식별 결과로 적합하지 않은 문장이 있을 수 있으니, 이용에 유의하시기 바랍니다.

문제 정의

  • The goal of this study is to develop a haptic communication system that can convey tactile sensations of fashion materials in a virtual environment and to verify how realistically and effectively the virtual fashion fabric image of this system delivers the tactile sensation of actual fashion fabric. To do this, the following research questions were established.
  • This research involved human subjects and interactions, including communication and interpersonal contact. It was reviewed by the authorized institutional review board (IRB No.
  • With regard to indirect fashion image experience, acquiring information on a screen has become common instead of direct product experience. Therefore, this study aimed to suggest haptic experience as a means of increasing the perceived reality of haptic sense experience through visual means. In particular, for fashion products, evaluating the haptic sense of fashion materials has an important effect on product evaluations and purchases.
  • This study has significance in that it is the first to design and develop a haptic communication system to provide users with haptic experience by delivering realistic fashion material images and attaining important results. It also collected data for follow-up studies through validation via a user evaluation model.
본문요약 정보가 도움이 되었나요?

참고문헌 (17)

  1. Choo, S. H., & Kim, Y. I. (2002). A study on the color and texture of fashion fabrics. Journal of the Korean Society of Clothing and Textiles, 26(2), 193-204. 

  2. Davis, M. L. (1987). Visual design in dress. New Jersey: Prentice-Hall, Inc. 

  3. Eastlick, M. A., & Feinberg, R. A. (1999). Shopping motives for mail catalog shopping. Journal of Business Research, 45(3), 281-290. doi:10.1016/S0148-2963(97)00240-3 

  4. Hammond, J., & Kohler, K. (2002, April 15). In the virtual dressing room returns are a real problem. Working Knowledge Business Research for Business Leaders, Retrieved June 20, 2020, from http://hbswk.hbs.edu/item/2883.html 

  5. Hur, H. J., Jang, J. Y., & Choo, H. J. (2019). The effect of VR fashion shopping channel characteristics and consumer’s involvement in channel acceptance - Focusing on the vividness, interactivity and fashion involvement -. Journal of the Korean Society of Clothing and Textiles, 43(5), 725-741. doi:10.5850/JKSCT.2019.43.5.725 

  6. Jeong, K., Jang, S., Chae, J., Cho, G., & Salvendy, G. (2008). Use of decision support for clothing products on the web results in no difference in perception of tactile sensation than actually touching the material. International Journal of Human-Computer Interaction, 24(8), 794-808. doi:10.1080/10447310802537574 

  7. Khasnobish, A., Pal, M., Tibarewala, D. N., Konar, A., & Pal, K. (2016). Texture- and deformability-bas ed surface recognition by tactile image analysis. Medical and Biological Engineering and Computing, 54(8), 1269-1283. doi:10.1007/s11517-016-1464-2 

  8. Kim, H., Park, J., Kim, Y., & Choi, J. (2020). The effect of augmented reality-based fashion product application on intention to use. Journal of Information Technology Services, 19(1), 89-102. doi:10.9716/KITS.2020.19.1.089 

  9. Kim, M., & Lennon, S. J. (2000). Television shopping for apparel in the united states: effects of perceived amount of information on perceived risks and purchase intentions. Family and Consumer Sciences Research Journal, 28(3), 301-331. doi:10.1177/1077727X00283002 

  10. Kim, S. R. (2009). 피복재료학 [Clothing Materials]. Paju: Gyomoonsa. 

  11. Lee, J. M., & Kim, H. Y. (2016). Study on sensibility to visual tactility of modern fashion materials. Bulletin of Korean Society of Basic Design & Art, 17(5), 447-460. 

  12. Lee, M. S., & Kim, E. K. (2004). Influence of the sense of sight and touch on the evaluation of subjective fabric hand. Journal of the Korean Society of Clothing and Textiles, 28(6), 784-789. 

  13. Na, Y. J., Lee, C. M., & Shin, Y. N. (2011). Information search and expectations for textile materials according to consumer's textile knowledge. Journal of the Korean Society of Textile Engineers and Chemists, 48(4), 232-239. 

  14. Peck, J., & Childers, T. (2003). To have and to hold:the influence of haptic information on product judgement. Journal of Marketing, 67(2), 35-48. doi:10.1509/jmkg.67.2.35.18612 

  15. Rhee, E. Y., & Chung, I. H. (2010). 의류학연구방법론 [Research methodology in clothing & textiles]. Paju: Gyomoonsa. 

  16. Tanaka, Y., Goto, Y., & Sano, A. (2017). Haptic display of micro surface undulation based on discrete mechanical stimuli to whole fingers. Advanced Robotics, 31(4), 155-167. doi:10.1080/01691864.2016.1262790 

  17. Wu, C. M., & Smith, S. (2015). A haptic keypad design with a novel interactive haptic feedback method. Journal of Engineering Design, 26(4-6), 169-186. 

활용도 분석정보

상세보기
다운로드
내보내기

활용도 Top5 논문

해당 논문의 주제분야에서 활용도가 높은 상위 5개 콘텐츠를 보여줍니다.
더보기 버튼을 클릭하시면 더 많은 관련자료를 살펴볼 수 있습니다.

관련 콘텐츠

오픈액세스(OA) 유형

GOLD

오픈액세스 학술지에 출판된 논문

이 논문과 함께 이용한 콘텐츠

저작권 관리 안내
섹션별 컨텐츠 바로가기

AI-Helper ※ AI-Helper는 오픈소스 모델을 사용합니다.

AI-Helper 아이콘
AI-Helper
안녕하세요, AI-Helper입니다. 좌측 "선택된 텍스트"에서 텍스트를 선택하여 요약, 번역, 용어설명을 실행하세요.
※ AI-Helper는 부적절한 답변을 할 수 있습니다.

선택된 텍스트

맨위로