최소 단어 이상 선택하여야 합니다.
최대 10 단어까지만 선택 가능합니다.
다음과 같은 기능을 한번의 로그인으로 사용 할 수 있습니다.
NTIS 바로가기JPEE : Journal of practical engineering education = 실천공학교육논문지, v.14 no.2, 2022년, pp.367 - 376
이예진 (한국기술교육대학교 디자인공학과) , 정광태 (한국기술교육대학교 디자인공학과)
In this study, the user experience was analyzed from the learner's point of view, focusing on the metaverse platform 'Spatial'. SUS(System Usability Scale) was used to evaluate the usability of the metaverse platform 'Spatial' in a college class, and the Magnitude estimation technique was used to ev...
J. Jang and K. Lim, "Appeared on the metaverse platform typing the interface properties of the extended space," The Journal of the Korea Contents Association, vol. 22, no. 4, pp. 94-105, 2022.
S. K. Kim, Metaverse, PlanB Design, 2020.
S. K. Park and Y. J. Kang, "A study on the intentions of early users of metaverse platforms using the technology acceptance model," Journal of Digital Convergence, vol. 19, no. 10, pp. 275-285, 2021.
J. Kim, "A study on the metaverse as an arts educational medium - Focusing on ifland of the SKT metaverse platform," The Journal of the Convergence on Culture Technology (JCCT), vol. 7, no. 4, pp. 391-396, 2021.
S. H. Lee, Log in Metaverse : Revolution of Human×Space×Time, Software Policy & Research Institute, 2021.
B. Kye, N. Han, E. Kim, Y. Park, and S. Cho, "Educational use of metaverse: Possibilities and limitations," KERIS Issue Report, Korea Education and Research Information Service, 2021.
N. R. Kim, "Analysis of structural relationships among metaverse characteristic factors, learning immersion, and learning satisfaction: With gather town," The Journal of Information Systems, vol. 31, no. 1, pp. 219-238, 2022.
B. Kye, M. Kwon, D. Lee, J. Lee, B. Ku, D. Kim, J. Kim, Y. Kim, S. Rho, J. Park, J. Park, C. Park, T. Eom, E. Lee, S. Jung, M. Choi, and M. Kim, "Development of metaversebased teaching and learning model," KERIS Research Report, Korea Education and Research Information Service, 2022.
Y. Lee, "Proposal for possibility of using metaverse in the earth and space area of pre-service elementary teacher," Journal of Korean Society of Earth Science Education, vol. 14, no. 3, pp. 248-256, 2021.
J. Jun, I. Kim, and S. Chin, "A preliminary research of construction worker learning platform by using metaverse ' focusing on the use of advanced work package', in Proceeding of 2022 Spring Conference on Architectural Institute of Korea, vol. 42, no. 1, 2022.
J. Jeon and S. Jung, "Exploring the educational applicability of Metaverse-based platforms," Journal of The Korean Association of Information Education, vol. 12, no. 2, pp. 361-368, 2021.
K. Jeong, S. Han, D. Lee, and J. Kim, "A study on virtual reality technology for producing immersive fairy tale contents," Journal of the Korean Society for Computer Graphics, vol. 22, no. 3, pp. 43-52, 2016.
S. Ryu, "An exploratory study on the possibility of metaverse-based Korean language subject design," Korean Journal of General Education, vol. 16, no. 2, pp. 289-305, 2022.
S. W., Ju, "A study on user experience of metaverse platform -Focused on the ZEPETO-," Master's Thesis, Hanyang University, 2022.
S. Han and Y. Noh, "Analyzing higher education instructors' perception on metaverse-based education," Journal of Digital Contents Society, vo. 22, no. 11, pp. 1793-1806, 2021.
S. Jin, "A study on the development of art education through the analysis of the status of metaverse and the case study," The Korean Journal of Arts Education, vol. 19, no. 3, pp. 21-40, 2021.
S. Kim and M. Moon, "Metaverse and future education learner identity study," Issue Paper, Gyeonggi Institute of Education, 2021.
H. K. Hong, "Exploratory study for educational application of metaverse," The Korean Society of Culture and Convergence, vol. 43, no. 9, pp. 1-22, 2021.
J. H. Kim, B. S. Lee, and S. J. Choi, " A study on metaverse construction and use cases for non-face -to-face education," The Journal of the Convergence on Culture Technology, vol. 8, no. 1, pp. 483-497, 2022.
J. Park, "Exploring the possibility of using metaverse in Korean language education," Journal of the International Network for Korean Language and Culture, vol. 18, no. 3, pp. 117-146, 2021.
T. Tullis and B. Albert, Measuring the User Experience, MK, 2008.
M. Csikszentmihalyi and M. Csikzentmihaly, "Flow: The psychology of optimal experience," Harper & Row, New York, 1990.
S. Hu and G. Kuh, "Being (dis)engaged in educationally purposeful activities: The influences of student and institutional characteristics," Research in Higher Education, vol. 43, no. 5, pp. 555-575, 2002.
S. I. Park and Y. K. Kim, "An inquiry on the relationships among learning - flow factors, flow level, achievement under on-line learning environment," The Journal of Yeolin Education, vol. 14, no. 1, pp. 93-115, 2006.
J. Joo, A. Kang, and E. Lim, "A meta-analysis on the learning satisfaction for cyber university students in Korea," Journal of Lifelong Learning Society, vol. 12, no. 2, pp. 145-170, 2016.
S. S. Stevens, Psychophysics: Introduction to its Perceptual, Neural, and Social Prospects. New York: John Wiley, 1975.
E. G. Bard, D. Robertson, and A. Sorace, "Magnitude estimation of linguistic acceptability," Language, vol. 72, pp. 32-68, 1996.
해당 논문의 주제분야에서 활용도가 높은 상위 5개 콘텐츠를 보여줍니다.
더보기 버튼을 클릭하시면 더 많은 관련자료를 살펴볼 수 있습니다.
*원문 PDF 파일 및 링크정보가 존재하지 않을 경우 KISTI DDS 시스템에서 제공하는 원문복사서비스를 사용할 수 있습니다.
오픈액세스 학술지에 출판된 논문
※ AI-Helper는 부적절한 답변을 할 수 있습니다.