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NTIS 바로가기Journal of the convergence on culture technology : JCCT = 문화기술의 융합, v.9 no.3, 2023년, pp.425 - 433
이준 (경일대학교 일반대학원) , 김유진 (경일대학교 사진영상학부)
In this study, we developed a virtual artist play lesson model using gamification concepts and AI-generated art programs to foster creative thinking in freshman art majors. Targeting first-year students in the Digital Media Art Department at Sichuan Film & Television University in China, this course...
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