During the last two decades, Korea has tremendously increased the use of internet along with the expansion of computer supply and the wide spread of high-speed internet. According to the Korean Internet Information Center (2003), Korea ranks to the third place of the world in the rate of internet us...
During the last two decades, Korea has tremendously increased the use of internet along with the expansion of computer supply and the wide spread of high-speed internet. According to the Korean Internet Information Center (2003), Korea ranks to the third place of the world in the rate of internet use. The use of internet makes our daily life affluent by adding the newly created space in our daily life - that is, cyber space. While cyber space brings the productive and progressive effect on our daily life, it brings out unexpected and harmful outcomes to daily life. Internet users have experienced various crimes newly created by cyber space - for example, hacking, spam mail, cyber stalking, internet gamble, matching prostitution, cyber fraud, internet drug dealing, and so on. The primary goal of this paper is to introduces those crimes and deviant behavior committed by juveniles in the cyber space and to find out the major factors of those. For this paper, a questionnaire survey had conducted through internet and gathered 2,736 questionnaires. Over 60% of respondents use computer in their own rooms and 28% of them use it in the family living rooms. On the average, they use internet approximately 4 hours a day. Some of them use it over 10 hours a day. The main reasons for using internet are "playing internet games," "sending/receiving e-mails," "involving in internet community activities," and "chatting." Over 88% of respondents join diverse community activities, 75% play internet games, 56% enjoy chatting, and 100% use e-mail. Those playing games spend two hours a day on the average and male players spend 38 minutes more than female players. They use over 50 types of games and half of the games are violent. One third of respondents chat through internet everyday and 20% of them chat two to three time a week. Over 50% of those chat through internet in order to promote mutual friendship with friends or internet community members. Each of those using e-mail has 4.9 e-mail addresses on the average and 53.9% of female juvenile and 46% of male juvenile have more than 10 e-mail addresses. There are three types of cyber deviance: sexual deviance, social norm violation, and personal right violation. Sexual deviance includes internet contact for lewd talks, chatting to induce sexual harrassment, transmitting lecherous materials, demanding sexual relations, and cyber stalking. Social norm violation includes transmitting spam mail, hacking, visiting suicide cites or drug cites, internet gambling, extorting game items, and assaulting after on-line games. Personal right violation includes illegal download of software and music, violation of privacy, illegal use of other"s e-mail or ID, and illegal rink of one"s cite to others. On the average, 4.7% of respondents experience sexual deviance. Especially, 8.3% of them have experienced internet contacts for lewd talks. Among female respondents, the most frequent sexual deviance is cyber stalking. Among those who have cyber stalking, 38.5% of them are female. This number is the highest one among female respondents in sexual deviance. The most frequent deviance in social norm violation is "using intemperate and insulting language." About 33% of respondents have committed this violation. The next frequent violation is "internet gambling." Approximately, 23% of them have experienced it. Female respondents have committed social norm violations more than sexual deviance. While 23.3% of female respondents in social norm violation have committed the latter, 35.9% of them committed the former. In regard to social norm violation, violators became younger and used more professionalized computer skills for hacking and stealing game items, for example. Personal right violation is more frequently committed..
During the last two decades, Korea has tremendously increased the use of internet along with the expansion of computer supply and the wide spread of high-speed internet. According to the Korean Internet Information Center (2003), Korea ranks to the third place of the world in the rate of internet use. The use of internet makes our daily life affluent by adding the newly created space in our daily life - that is, cyber space. While cyber space brings the productive and progressive effect on our daily life, it brings out unexpected and harmful outcomes to daily life. Internet users have experienced various crimes newly created by cyber space - for example, hacking, spam mail, cyber stalking, internet gamble, matching prostitution, cyber fraud, internet drug dealing, and so on. The primary goal of this paper is to introduces those crimes and deviant behavior committed by juveniles in the cyber space and to find out the major factors of those. For this paper, a questionnaire survey had conducted through internet and gathered 2,736 questionnaires. Over 60% of respondents use computer in their own rooms and 28% of them use it in the family living rooms. On the average, they use internet approximately 4 hours a day. Some of them use it over 10 hours a day. The main reasons for using internet are "playing internet games," "sending/receiving e-mails," "involving in internet community activities," and "chatting." Over 88% of respondents join diverse community activities, 75% play internet games, 56% enjoy chatting, and 100% use e-mail. Those playing games spend two hours a day on the average and male players spend 38 minutes more than female players. They use over 50 types of games and half of the games are violent. One third of respondents chat through internet everyday and 20% of them chat two to three time a week. Over 50% of those chat through internet in order to promote mutual friendship with friends or internet community members. Each of those using e-mail has 4.9 e-mail addresses on the average and 53.9% of female juvenile and 46% of male juvenile have more than 10 e-mail addresses. There are three types of cyber deviance: sexual deviance, social norm violation, and personal right violation. Sexual deviance includes internet contact for lewd talks, chatting to induce sexual harrassment, transmitting lecherous materials, demanding sexual relations, and cyber stalking. Social norm violation includes transmitting spam mail, hacking, visiting suicide cites or drug cites, internet gambling, extorting game items, and assaulting after on-line games. Personal right violation includes illegal download of software and music, violation of privacy, illegal use of other"s e-mail or ID, and illegal rink of one"s cite to others. On the average, 4.7% of respondents experience sexual deviance. Especially, 8.3% of them have experienced internet contacts for lewd talks. Among female respondents, the most frequent sexual deviance is cyber stalking. Among those who have cyber stalking, 38.5% of them are female. This number is the highest one among female respondents in sexual deviance. The most frequent deviance in social norm violation is "using intemperate and insulting language." About 33% of respondents have committed this violation. The next frequent violation is "internet gambling." Approximately, 23% of them have experienced it. Female respondents have committed social norm violations more than sexual deviance. While 23.3% of female respondents in social norm violation have committed the latter, 35.9% of them committed the former. In regard to social norm violation, violators became younger and used more professionalized computer skills for hacking and stealing game items, for example. Personal right violation is more frequently committed..
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