최소 단어 이상 선택하여야 합니다.
최대 10 단어까지만 선택 가능합니다.
다음과 같은 기능을 한번의 로그인으로 사용 할 수 있습니다.
NTIS 바로가기한국IT서비스학회지 = Journal of Information Technology Services, v.17 no.4, 2018년, pp.119 - 137
강소영 (경희대학교 경영대학) , 문현실 (경희대학교 경영대학) , 김재경 (경희대학교 경영대학) , 최방길 (경희대학교 대학원 경영학과)
Recently, the start-up firms have been under the spotlight because they can create many jobs and are regarded as the growth engine of a country in the fourth industrial revolution. Moreover, after the global financial debacle, many countries emphasize on an entrepreneurial spirit and venture firms. ...
* AI 자동 식별 결과로 적합하지 않은 문장이 있을 수 있으니, 이용에 유의하시기 바랍니다.
핵심어 | 질문 | 논문에서 추출한 답변 |
---|---|---|
이러닝이란 무엇인가? | 장기적이고 체계적인 교육에는 원격 교육인 이러닝(e-learning)이 대안이 될 수 있다. 이러닝이란 인터넷을 기반으로 상호작용을 극대화하는 열린 학습으로, 학습자가 문제를 발견하여 목표를 세우고, 정보를 스스로 수집, 분석, 해결하려 하는 자기 주도 학습이라고 정의된다(Rosenberg, 2001). 네트워크와 웹을 활용한 이러닝은 시간과 장소에 구애 받지 않고 학습이 가능하여 접근성을 증대시키고 이용자의 경험과 새로운 정보를 전달하여 의사 결정할 수 있게 도와준다(이지연, 이재경, 2005). | |
창업 역량은 무엇을 통해 육성해야 하는가? | 창업 역량은 후천적으로 얻어지며, 창업 교육을 통해 육성해야 한다. 따라서 특별한 지식과 기술을 얻기 위한 창업 교육을 통해 창업을 체계화해야 한다(McMullan and Long, 1987; 목영두, 최명길,2012; 최종인, 양영석, 2012). | |
한국형 아이코어 지원 사업은 어떤 측면에서 유의한 성과를 보여주었는가? | 국내에서는 이를 벤치마킹하여 체계적인 기술창업을 위한 프로그램으로 공공기술 기반 시장연계 창업탐색 지원사업인 한국형 아이코어 지원 사업을 추진하였다. 이와 같은 지원 사업은 교육의 성과 측면은 물론이거니와 실제 사업에 적용한 측면에서도 유의한 성과를 보여주었다(홍길표 외, 2017). |
Bang, M.N., I.Y., Choi, B.J., An, and S.H., Jung, "A Study on the Acceptance of interactive dance learning system", The Korea Journal of Sports Science, Vol.24, No.1, 2015, 945-962.
Chen, H.R. and H.F. Tseng, "Factors that influence acceptance of web-based e-learning systems for the in-service education of junior high school teachers in Taiwan", Evaluation and Program Planning, Vol.35, No.3, 2012, 398-406.
Davis, F.D., R.P. Bagozzi, and P.R. Warshaw, "User acceptance of computer technology : a comparison of two theoretical models", Management science, Vol.35, No.8, 1989, 982-1003.
Davis, F.D., "Perceived usefulness, perceived ease of use, and user acceptance of information technology", MIS quarterly, 1989, 319-340.
Gefen, D., E. Karahanna, and D.W. Straub, "Trust and TAM in online shopping : An integrated model", MIS quarterly, Vol.27, No.1, 2003, 51-90.
Ha, I., Y. Yoon, and M. Choi, "Determinants of adoption of mobile games under mobile broadband wireless access environment", Information and Management, Vol.44, No.3, 2007, 276-286.
Han, K.S., "The Systematization Plan of Entrepreneurship Education", Management Education Review, Vol.47, 2007, 379-405.
Van der Heijden, H., "Factors influencing the usage of websites : the case of a generic portal in The Netherlands", Information and Management, Vol.40, No.6, 2003, 541-549.
Hong, S.P., "Examination of an Adaptive Model of Technology Acceptance Model and Trust for Online Purchasing Intentions of Sport Products", The Korean Journal of Physical Education, Vol.51, No.6, 2012, 201-213.
Hong, K.P., J.I. Choi, and S.K. Jang, "Characteristics and Performances of Public Science and Technology-based Startup Training Program : An Exploratory Study of Korean I-Corps program", Korean Journal of Human Resource Development, Vol.20, No.4, 2017, 271-292.
Jarvenpaa, S.L., N. Tractinsky, and L. Saarinen "Consumer trust in an Internet store : A cross-cultural validation", Journal of Computer-Mediated Communication, Vol.5, No.2, 1999, JCMC526.
Jeong, H.M. and W.G. Cho, "The effect of Perceived usefulness and Perceived easy of use on Web Based Distance Learning : Focused on Korean High School Students", The e-Business Studies, Vol.12, No.2, 2011, 255-272.
Jeong, Y.J., I.Y. Choi, J.Y., Xiang, H.S. Moon, and J.K. Kim, "Understanding Perceived Enjoyment, Perceived Risk, and Intention to Use Mobile Multi-Media Service Based on Smart Phones", Journal of Information Technology Services, Vol.12, No.2, 2013, 243-256.
Kang, S.J., D.C Lee, and H.G., Kim, "A Study on the Effect of an e-Learning Lecture System's Quality on a Learner's Flow and Participation", The Journal of Internet Electronic Commerce Research, Vol.8, No.3, 2008, 211-237.
Karahanna, E. and D.W., Straub, "The psychological origins of perceived usefulness and ease-of-use", Information and Management, Vol.35, No.4, 1999, 237-250.
Katz, J.A., "The chronology and intellectual trajectory of American entrepreneurship education : 1876-1999", Journal of business venturing, Vol.18, No.2, 2003, 283-300.
Kim, K.H. and J.S. Kim, "The Effect of Motivation on Satisfaction and Reuse, Recommended Intention Among Entrepreneurial Start-up Program-Focused on Participant of e-Learning System", The e-Business Studies, Vol.11, No.2, 2010, 209-228.
Kim, Y.H. and S.I. Choi, "Effects of Perceived Service Quality, Usefulness and Easiness on the Consumer Satisfaction and the Continuous Use Intention of IPTV", The Journal of Korean Contents, Vol.9, No.10, 2009 314-327.
Lee, B.C., J.O. Yoon, and I. Lee, "Learners' acceptance of e-learning in South Korea : Theories and results", Computers and Education, Vol.53, No.4, 2009, 1320-1329.
Lee, B.Y., "The Effect of Hotel Website's Interactivity on Website's Trust and Intention of Revisiting", Journal of Service Research, Vol.6, No.1, 2009, 37-59.
Lee, I.S., "Relationships between e-Learning Strategies and Learning Achievement", Journal of Educational Technology, Vol.18, No.2, 2002 51-67.
Lee, J.S. and M.Y. Lee, "Examining Factors Affecting the Intention to Use IP-TV with the Extended Technology Acceptance Model (TAM)", Broadcasting and Communication, Vol.7, No.1, 2006, 100-131.
Lee, J.Y. and J.K. Lee, "Conceptualizing E-Learning", Andragogy Today : International Journal of Adult and Continuing Education, Vol.8, No.3, 2005, 1-31.
Lee, M.KO., C.MK. Cheung, and Z. Chen, "Acceptance of Internet-based learning medium : the role of extrinsic and intrinsic motivation", Information and management, Vol.42, No.8, 2005, 1095-1104.
Lee, T.H. and C.K. Suh, "Students' Voluntary Acceptance of e-Learning Systems", Management Education Review, Vol.53, 2009, 301-328.
Lee, Y.H., Y.C. Hsieh, and C.N. Hsu, "Adding innovation diffusion theory to the technology acceptance model : Supporting employees' intentions to use e-learning systems", Journal of Educational Technology and Society, Vol.14, No.4, 2011, 124-137.
Lee, Y.J., "The Revitalization Plan of the Creative Economy Era", Science and Technology Policy, Vol.191, 2013, 10-21.
Lin, C.S., S. Wu, and R.J. Tsai, "Integrating perceived playfulness into expectation-confirmation model for web portal context", Information and management, Vol.42, No.5, 2005, 683-693.
McMullan, W.E. and W.A. Long, "Entrepreneurship education in the nineties", Journal of Business Venturing, Vol.2, No.3, 1987, 261-275.
Mok, Y.D. and M.G. Choi, "A Study on the Entrepreneurship Curriculum Development Model to Systemize Entrepreneurship Education in Undergraduate School", Korean Journal of Business Administration, Vol.25, No.2, 2012, 833-857.
Morgan, R.M. and S.D. Hunt, "The commitment-trust theory of relationship marketing", The Journal of Marketing, Vol.58, No.3, 1994, 20-38.
Ronstadt, R., "The educated entrepreneurs : A new era of entrepreneurial education is beginning", American Journal of Small Business, Vol.11, No.4, 1987, 37-54.
Rosenberg, M.J., E-learning : Strategies for Delivering Knowledge in the Digital Age, Mc Graw-Hill, New York, 2001.
Sexton, D.L., N.B. Upton, L.E. Wacholtz, and P.P. McDougall, "Learning needs of growth-oriented entrepreneurs", Journal of Business Venturing, Vol.12, No.1, 1997, 1-8.
Sohn, S.H., Y.J. Choi, and H.S. Hwamg, "Understanding Acceptance of Smartphone among Early Adopters Using Extended Technology Acceptance Model", Korean Journal of Journalism and Communication Studies, Vol.55, No.2, 2011, 227-251.
Tseng, S. and B.J. Fogg, "Credibility and computing technology", Communications of the ACM, Vol.42, No.5, 1999, 39-44.
Venkatesh, V. and F.D. Davis, "A theoretical extension of the technology acceptance model : Four longitudinal field studies", Management science, Vol.46, No.2, 2000, 186-204.
Yoo, C.W., Y.J. Kim, J.H. Moon, and Y.C. Choe, "The Effect of Herding Behavior and Perceived Usefulness on Intention to Purchase e-Learning Content : Comparison Analysis by Purchase Experience", Asia Pacific Journal of Information Systems, Vol.18, No.4, 2008, 105-130.
Yoon, N.S., "The Comparative Study of Entrepreneurial Motivations, Entrepreneurship, and Entrepreneurial Intentions between the Students of the Cyber University and the Traditional University", Korean Journal of Business Administration, Vol.26, No.3, 2013, 491-510.
Yu, Y.H. and D.W., Yang, "An Empirical Study of Factors Affecting Entrepreneurial Intention-Focused on Career Orientation, Social and Cultural Perception, and Entrepreneurial Support Programs", Korean Journal of Business Administration, Vol.21, No.5, 2008, 2347-2368.
Zhang, S., J. Zhao, and W. Tan, "Extending TAM for online learning systems : An intrinsic motivation perspective", Tsinghua Science and Technology, Vol.13, No.3, 2008, 312-317.
Zichermann, G. and C. Cunningham, Gamification by design : Implementing game mechanics in web and mobile apps., O'Reilly Media, Inc., California, 2011.
*원문 PDF 파일 및 링크정보가 존재하지 않을 경우 KISTI DDS 시스템에서 제공하는 원문복사서비스를 사용할 수 있습니다.
출판사/학술단체 등이 한시적으로 특별한 프로모션 또는 일정기간 경과 후 접근을 허용하여, 출판사/학술단체 등의 사이트에서 이용 가능한 논문
※ AI-Helper는 부적절한 답변을 할 수 있습니다.