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NTIS 바로가기감성과학 = Science of emotion & sensibility, v.23 no.4, 2020년, pp.41 - 60
이은하 (고려대학교 지혜과학연구센터) , 강진원 (고려대학교 심리학과) , 김제홍 (고려대학교 심리학과) , 안주희 (고려대학교 심리학과) , 강귀영 (고려대학교 심리학과) , 김준우 (고려대학교 심리학과) , 이솔빈 (고려대학교 심리학과) , 조성학 (고려대학교 심리학과) , 남기춘 (고려대학교 심리학과)
In this study, we examined the effects of video game play on a variety of areas of mental well-being, such as aggressive behavior, aggressive cognition, prosocial behavior, prosocial attitude, antisocial behavior, antisocial attitude, positive affect, and negative affect. We conducted a multivariate...
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