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NTIS 바로가기한국게임학회 논문지 = Journal of Korea Game Society, v.21 no.6, 2021년, pp.63 - 74
최은진 (동국대학교 영상문화콘텐츠연구원) , 이영숙 (동국대학교 영상문화콘텐츠연구원)
Metaverse fits well with the lifestyle of MZ generation who carries smart-phones at all times and value their identity. This study proposes a planning model that develops Minhwa, traditional Korean culture and arts, into art galleries on Zepeto, a metaverse platform. To this end, the characteristics...
Jang Ji-yoon, Choi Hye-ri, Evolution of Games: The SPRi Software Policy Research Institute Issue Report as a platform beyond content IS-118, p. 9-10, June 22, 2021.
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