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Adapting UX to the design of healthcare games and applications

Entertainment computing, v.28, 2018년, pp.21 - 31  

Fanfarelli, Joey R. (Corresponding author.) ,  McDaniel, Rudy ,  Crossley, Carrie

Abstract AI-Helper 아이콘AI-Helper

Abstract Games and simulations are used in healthcare for purposes including training, education, and promoting wellness. However, there is often disconnect between content creators and the healthcare providers or patients who use their products. This can result in negative experiences and percepti...

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