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NTIS 바로가기한국융합학회논문지 = Journal of the Korea Convergence Society, v.11 no.12, 2020년, pp.291 - 299
The purpose of this study was to be used as basic data for the development of future-type curriculum in health. The awareness and preparation of the forth industrial revolution were surveyed on 280 college students in health departments preparing medical technicians. A self-written structured questi...
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S. K. Baek, J. H. Park, K.S. Hong & H. J. Park. (2018). A study on the development of severity-adjusted mortality prediction model for discharged patient with acute stroke using machine learning. Journal of Korea Academia-Industrial cooperation Society, 19(11), 126-136. DOI : 10.5762/KAIS.2018.19.11.126
S. S. Nam. (2017). Influence of VR game type on the Evaluation of Device/ Perceived characteristics, Presence and Enjoyment. Doctoral dissertation. ChungAng University, Seoul.
J. S. Tark. (2018). The effects of creativity convergence program utilizing virtual reality creation platform on cre- ative problem solving ability, 21st century skills and learning interest about social subject. Master's Thesis. Ajou University, Suwon.
H. J. Kim. (2019). A Study on the Impact of Art Education Program using the Virtual Reality of the 4.0 Era on the Creative Capability of Adolescents: Focused on Middle and High School Classes. Journal of Research in Curriculum & Instruction, 23(2), 162-175. DOI : 10.24231/rici.2019.23.2.162
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