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NTIS 바로가기한국게임학회 논문지 = Journal of Korea Game Society, v.21 no.3, 2021년, pp.3 - 12
안덕기 (홍익대학교 게임학부)
This study is a design study to develop the reading application for English learning courses with fun elements of Gamification incorporating user's immersion. The system is focusing on the story progression of Aesop's fable "Rabbit and Tortoise", which is consisted of chapters in digital technology....
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